Breaking News: Ubisoft Hires Back Guy Who Already Left 🤡 To Direct Splinter Cell Remake! Is This Groundhog Day?
In a move that has the gaming world scratching its collective head (and probably facepalming), Ubisoft has rehired David Grivel, the *original* director of the Splinter Cell Remake, after he bounced out of the company in 2022. Yes, you read that right. They brought back the dude who already dipped. Grivel, bless his heart, made the earth-shattering announcement on his LinkedIn page (because where else would you drop such a bombshell? 💣), stating he’s “very, VERY happy” to rejoin Ubisoft Toronto. Apparently, it’s a “very special team and project” to him. We’re sure it is, Dave. We’re *so* sure. Before his grand exodus, Grivel warmed his seat by working on such unforgettable classics as Far Cry Primal (who remembers that one?), Assassin’s Creed: Unity (the one with more bugs than a rainforest?), and Splinter Cell: Blacklist (okay, that one was kinda good). Now he’s back to sprinkle his magic on the Splinter Cell Remake. Godspeed, gamers. You’ll need it.
Ubisoft, in their infinite wisdom, announced this remake back in 2021. They promised it would be built in the same Snowdrop Engine that’s powering Star Wars: Outlaws (a game we’re sure will be totally bug-free and not at all controversial 😉). But wait, there’s more! After leaving Ubisoft, Grivel went to Ridgeline Games to work on Battlefield 6, until EA decided that studio was about as useful as a screen door on a submarine and closed it down in early 2024. 💥Then he briefly stopped at Worlds Untold, before that studio got Thanos snapped by NetEase. And NOW he’s back! It’s like he’s on a never-ending career rollercoaster, and we’re all just strapped in for the ride. Buckle up, folks. 🎢
The Splinter Cell Remake is still shrouded in more mystery than a magician’s convention. The only breadcrumbs we’ve been thrown are from Technical Producer Peter Handrinos (remember him? No? Exactly.), who said back in 2021 that they’re using a “new engine” and “new console lifecycle” to make the game “authentic and believable.” Translation: They’re gonna slap some new graphics on it and call it a day. 🤷♂️ Get ready for more darkness, more glitches, and hopefully, at least *some* semblance of the stealth gameplay we all crave. Will this remake be a triumphant return for Sam Fisher, or another nail in the coffin of a beloved franchise? Only time (and Ubisoft’s questionable decision-making) will tell. Stay tuned, gamers. This could get wild. 🤡
Pixel P. Snarkbyte, widely regarded as the “Shakespeare of Sh*tposts,” is a video game expert with a unique knack for turning pixels into punchlines.
Born in the small town of Respawn, Pennsylvania, Pixel grew up mashing buttons on an ancient NES controller, firmly believing that “blowing into the cartridge” was a sacred ritual passed down through generations.
Pixel P. Snarkbyte: proving that life, much like a buggy open-world game, is better with a little lag-induced chaos.
