It’s time to get ready for some city-stomping, building-throwing, and general kaiju chaos, as Atari and Pipeworks Studios are bringing back the classic Godzilla: Destroy All Monsters Melee in a shiny new remastered package. Because, you know, what’s a better way to capitalize on the current kaiju fever than by re-releasing a 20-year-old game with some fresh coats of paint? I mean, who needs new content when you can just remaster the old stuff and call it a day? CGMagazine had the chance to get hands-on with Godzilla: Destroy All Monsters Melee Remastered, and I’m pleased to report that it’s still the same old chaotic kaiju mayhem we all know and love.
With the recent cinematic release of Godzilla Minus One and the upcoming Godzilla x Kong: The New Empire, it’s clear that kaiju fever is at an all-time high. And what better way to cash in on that fever than by re-releasing a classic game with some modern improvements? I mean, it’s not like Atari and Pipeworks Studios are just trying to make a quick buck off of nostalgic fans or anything. Pipeworks Studios, the developers behind the original 2002 game, have been busy bees, working on dozens of games in collaboration, including Destiny 2: The Edge of Fate, Marathon, and EA Sports College Football 25. And now, they’re bringing their expertise to the remastered version of Godzilla: Destroy All Monsters Melee.
The Remastered Treatment
Godzilla: Destroy All Monsters Melee Remastered brings some much-needed quality-of-life updates to the table. The unlock system has been overhauled, allowing players to unlock content using earned in-game currency, rather than having to complete multiple grindy campaign playthroughs. And, because who doesn’t love a good online multiplayer experience, the game now features online matchmaking, so you can duke it out with your friends without having to wait for your older sibling to be “in the mood” to play. Each kaiju, including the exclusive one from the XBOX variant in 2002, is available in all versions, and each has its own campaign. Because, you know, who doesn’t want to play as their favorite kaiju in a series of boring, repetitive campaigns?
Kaiju Chaos
The gameplay in Godzilla: Destroy All Monsters Melee Remastered is still as chaotic and janky as the original. Each monster has its unique move set, and the hitboxes are still as wonky as ever. But hey, that’s all part of the charm, right? I mean, who doesn’t love seeing monsters launched into the air like they’re in a bad cartoon? The graphics have been improved, and the game now features online co-op, because what’s more fun than destroying cities with your friends? As Godzilla, you can light attack and combo, block incoming attacks, throw buildings, and use the special Atomic Breath against your opponents. And, because why not, you can even throw your opponents, which is just as campy and hilarious as it sounds.
Conclusion
Godzilla: Destroy All Monsters Melee Remastered launches on November 3, so fans can start ripping up cities and throwing buildings in no time. And, because Atari and Pipeworks Studios are generous like that, they’re including all the kaiju from the original game, plus some modern improvements like online co-op. So, if you’re looking for a game that’s all about chaotic kaiju mayhem, then Godzilla: Destroy All Monsters Melee Remastered is the game for you. Just don’t expect too much in the way of innovation or originality, because, you know, this is just a remastered version of a 20-year-old game. But hey, who needs innovation when you can just rehash the same old formula and call it a day?
Pixel P. Snarkbyte, widely regarded as the “Shakespeare of Sh*tposts,” is a video game expert with a unique knack for turning pixels into punchlines.
Born in the small town of Respawn, Pennsylvania, Pixel grew up mashing buttons on an ancient NES controller, firmly believing that “blowing into the cartridge” was a sacred ritual passed down through generations.
Pixel P. Snarkbyte: proving that life, much like a buggy open-world game, is better with a little lag-induced chaos.
