Delta Farce: This F2P FPS Might Actually Be Okay (No, Really)

Delta Farce: This F2P FPS Might Actually Be Okay (No, Really)

Oh no, another PC game that console peasants 🤢 can’t play? Boo-hoo. Seriously though, as a dedicated console gamer (because I can’t afford a decent PC 😂), it’s always a slap in the face when I see cool games get the “PC exclusive” label. I’ve been drooling over Delta Force since 2024, promising a buffet of FPS goodness, but then BAM! PC ONLY! 😭 The audacity!

But hold on, plot twist! Team Jade, in their infinite wisdom (or maybe just to make more money 💰), decided to grace us console plebs with Delta Force in Q1 2025. And not some half-baked beta, but the REAL DEAL! Cue the hype train! 🚂💨 I had to see what all the fuss was about this “free Battlefield” wannabe. When I got the chance to play it early on console, I jumped at it like a starving dog on a bone. 🦴

Look, everyone knows Delta Force has a “storied” history (according to some article I definitely read and didn’t just skim 😉). But what makes it special? Apparently, it’s got gameplay so good you’d think it costs money (gasp!), chaotic game modes, and a single-player campaign based on the oh-so-original *Black Hawk Down* (because history is just movies, right? 🤷‍♂️).

So, if you’re not familiar with hero shooters (and who isn’t these days? 🙄), Delta Force kinda does that, but also kinda doesn’t. It’s like a big-budget FPS that’s somehow FREE! It’s like finding a $100 bill in your old jeans, except instead of buying something useful, you’re playing a video game. Team Jade deserves a pat on the back for this console port, even though I’m sure they just want our sweet, sweet microtransaction money. 💸

I even played the PC version (after the console one, because priorities!) and guess what? NO FREE-TO-PLAY REMINDERS! It’s like they actually care about the game! Or maybe they just know how to hide the predatory monetization better. 🤔

I played as Stinger, the support guy with the hair that defies physics. He’s basically Mercy from Overwatch 2, but with guns. Because healing is boring, amirite? 😴 Like other hero shooters, you get unique perks for each character, but Delta Force wants you to actually SHOOT THINGS! Stinger can throw smoke and flank enemies, which is way more fun than just babysitting your teammates. 🍼

This “freedom” lets you decide how to play, instead of being forced into one role. Delta Force wants everyone to get in on the action, even if you’re terrible at FPS games (like me!). I played the two main game modes (no campaign, because I have the attention span of a goldfish 🐠) and they ran at 60FPS on my Xbox Series X, which is apparently a big deal. 🤷‍♂️

You can’t switch characters mid-fight (duh!), but you CAN switch up your tactics. The devs also said there’s cross-play, but you can turn it off to avoid PC try-hards. 🙏 Bless their souls!

First up was Operations mode, which is basically every other extraction shooter ever. You go in, grab loot, and get out. Rainbow Six: Extraction, Exoborne, Mecha BREAK… they’re all the same! But Delta Force is different… somehow. 🤔

These missions are “fun” and “high-risk, high-reward” and “build the world of Delta Force.” You’re not just shooting dudes for no reason! You’re doing “unsanctioned” missions against the “rogue paramilitary Haavk faction”! It’s all very important. 🤓

The devs are trying to keep the “spirit” of the old games while making a “modern” FPS. Whatever that means. 🤷‍♂️

These Operations can get sweaty, with lots of enemies and other players trying to steal your loot. You can try to extract ASAP, or you can stick around and risk it all for more loot. It’s like a gambling addiction, but with guns. 🎰

Warfare mode is where Delta Force shines (or so they say). It’s a 32v32 battlefield where EVERYTHING IS TRYING TO KILL YOU! There are vehicles (that handle great, apparently), deathmatch, King of the Hill, and other FPS clichés. It’s like playing Battlefield 3, but with more stuff. 💣

After a “blood rush” of killing, healing, and capturing, it’s clear Team Jade spent a lot of time making decisions. Or maybe they just threw everything at the wall and hoped something stuck. 🤷‍♂️ If you don’t like vehicles, you don’t have to use them! It’s all about “freedom”! 🕊️

Unlike Fortnite, Delta Force doesn’t force you to build things. You can just run around and shoot people! On the other hand, the vehicles are “incredibly responsive” and “work well.” So, pick your poison. 💀

The devs also care about “progression,” which means you have to play to unlock stuff. The developers went on to detail how their community was using Vyron’s Magnetic Bomb to assault enemy bases. The Magnetic Bomb used to not harm teammates even when stuck to them, so fans would stick their team with it and send them right into the heart of the enemy for big results.

When the development team realized this could be abused, instead of removing it outright, they made it so the magnetic bomb kills the carrier it’s stuck to, regardless of team. They explicitly mentioned that it’s important for fans to explore and find these fun aspects of gameplay, and instead of banning it, they made it work in-game, but fairly. Team Jade doesn’t just develop Delta Force alone; they listen to player feedback and adjust to make matches feel fair, exciting, and most importantly, fun to play. Team Jade developed Delta Force as a game that the developers want to play as much as the fans, and that shows they care.

Delta Force coming to console wasn’t on my bingo card for 2025, but now they have my full attention. A free-to-play title with a baked-in campaign, developers who want their fanbase to have fun, and the lack of marketplace reminders bogging the experience down may be exactly what the free-to-play genre needs. Delta Force is heading to console tomorrow, August 19, and I can’t wait to jump back into Warfare and try the new Tide Prison map as it launches.

Rate this post
Pixel P

Pixel P. Snarkbyte, widely regarded as the “Shakespeare of Sh*tposts,” is a video game expert with a unique knack for turning pixels into punchlines.

Born in the small town of Respawn, Pennsylvania, Pixel grew up mashing buttons on an ancient NES controller, firmly believing that “blowing into the cartridge” was a sacred ritual passed down through generations.

Pixel P. Snarkbyte: proving that life, much like a buggy open-world game, is better with a little lag-induced chaos.

Leave a Reply